Closed GoogleCodeExporter closed 9 years ago
Please attach FPM of the level, ensure only stock media is used.
Original comment by LeeBamberTGC@gmail.com
on 7 Feb 2011 at 5:41
I've attached the FPM as requested. This uses media from Artiera Sci-fi pack
one. I've since noticed that none of Artiera's entities show at all. This FPM
also demonstrates this issue.
Original comment by TheScene...@gmail.com
on 8 Feb 2011 at 8:32
Attachments:
Please provide a STOCK level, thanks. I cannot deal with bugs that use third
party assets at this stage, as I am focusing on issues that relate directly to
the core engine and the default stock media. Majority vs minority for V118 :)
Original comment by LeeBamberTGC@gmail.com
on 9 Feb 2011 at 1:26
I will look at model packs in V119, as I am sure there will be a few issues
with all the new features!
Original comment by LeeBamberTGC@gmail.com
on 9 Feb 2011 at 1:27
Just to confirm the email information, this problem goes away if you replace
the JPG textures for DDS or PNG ones. If you can confirm this, we can deal with
the model pack in the background and close this bug?
Original comment by LeeBamberTGC@gmail.com
on 9 Feb 2011 at 2:10
I have added a screenshot of model pack 11 using the png format. As you can
see it is working with no problems and with full shaders on. I am currently
running 118 beta 8.
Original comment by DavidsGr...@gmail.com
on 9 Feb 2011 at 2:59
Attachments:
I have converted model pack 12 to use png format and it is working as it should.
This is using full shaders and I have enabled bump on the segments.
Original comment by DavidsGr...@gmail.com
on 9 Feb 2011 at 8:28
Attachments:
New assets received for Model Packs 11-15 and this bug is being actioned.
Original comment by LeeBamberTGC@gmail.com
on 21 Feb 2011 at 5:46
New model packs 11-15 released, available as an update to your TGC Order
History.
Original comment by LeeBamberTGC@gmail.com
on 22 Feb 2011 at 5:13
Original issue reported on code.google.com by
TheScene...@gmail.com
on 6 Feb 2011 at 5:01Attachments: