jnsmalm / pixi3d

The 3D renderer for PixiJS. Seamless integration with 2D applications.
https://pixi3d.org
MIT License
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needed to be based on world transform #115

Closed GordonTombola closed 2 years ago

GordonTombola commented 2 years ago

incorrectly used local transform for what required world transform

issue

when parented to a container with a change in rotationQuaternion, the orientation of the sprite when measuring distance from the camera would be based on local orientation, not world

fix

world transform now used

jnsmalm commented 2 years ago

Good catch 👍