joaofarias / csl-traffic

A WIP mod for Cities: Skylines to improve traffic.
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Apparently T++ adds this thing under the map? #14

Closed originalfoo closed 9 years ago

originalfoo commented 9 years ago

I've seen it myself in the map / asset editor, but someone on reddit just proclaimed that this thing is caused by T++:

http://imgur.com/IouUWzT

Reddit url: http://www.reddit.com/r/CitiesSkylines/comments/369anb/terraforming_went_bad_suddenly_found_this/

joaofarias commented 9 years ago

Yeah, someone pointed it out to me on steam, a few days ago. When I clone a prefab (be it road, vehicle, whatever) they are created in-game and, apparently, show up in there. I'll try to move them further down to avoid being seen.

However, there is some weird stuff on that screen that I don't even recognize so it's possible that the same happens with custom assets.

originalfoo commented 9 years ago

It would also be worth moving them to the edge of map, and ideally making them invisible if that's at all possible. In another post where I first heard about them, someone was saying that they cause weird things to happen if roads or metro are routed over them. What would happen if you deleted them once finished cloning prefabs?

joaofarias commented 9 years ago

I can't answer any of your questions with 100% certainty. I'll need to try it out and find the best option.

joaofarias commented 9 years ago

Fixed for next release.