Open originalfoo opened 9 years ago
barrygreybeard has Cities: Skylines Just now
This is quoted in the Building Themes mod notes
Warning:
There are a few bugs in the core game code (not related to this mod) which only occur when you load a city, then go to main/esc menu, then load another city. We advice you to restart the game when you want to load a different city/create a new city!
Seems legit; I notice in the log file posted above that the user has loaded several saves in succession. If the bus AI is reverting back to default AI, will it know that it can use bus roads? If not it could be despawning when trying to use one to reach next stop?
A second log file from the user in OP, this time with only one save loaded direct from main menu - bug still happening:
Another example of bug - still getting infos from user: http://steamcommunity.com/app/255710/discussions/0/523890046865571800/
Improved Public Transport seems to be common theme amongst users having the bug - possible conflict between IPT and T++?
From user in OP:
No problem. And just in case it wasn't clear, this scenario only happens when you start a game, save it, and then load that save.
Could it be issue in IPT that manifests symptoms in T++ / bus lanes?
I have answered them in there. I think it's a bug when loading maps through the pause menu. I'll be sure if they confirm it with the test I asked them to do.
I never had any despawning buses and I reload pretty often from within the games pause menu. Ask them they should check their road setup because you can enforce the behaviour shown in the gif above by disabling bus on the roads. I guess that is the main problem here.
@marodeur5 : Already checked, buses are allowed on the roads causing problems:
http://steamcommunity.com//sharedfiles/filedetails/?id=468137440
Update to this: http://steamcommunity.com/app/255710/discussions/0/523890046865571800/
thanks!! i loaded up the game from the main menu the bus did not despawn!!!!!
Seems there may be other mods that cause similar issue: http://steamcommunity.com/app/255710/discussions/0/610575007216458761/#c523890528706594228
No I have no trouble with traffic++ but I disabled persistant resource view and isometric camera view and ground level camera and all went back to normal. So I think one of those 3 mods did this. It could be that traffic++ cant work with one of those mods.
Seen this error reported several times via T++ workshop page. Only seems to have started happening in past few weeks (at least 2 weeks after the most recent Jun 2nd mod update). I'd assumed it was some other mod but just received details that it's happening even when T++ is the only active mod.
GIF: http://i.imgur.com/JXWiSJZ.gif
Source: http://steamcommunity.com/workshop/filedetails/discussion/409184143/613958868376457349/?tscn=1435058985#c594821545179484230
I've asked for log file.
Ponder: Maybe it's caused by workshop vehicle assets with insanely large passenger capacity? Seen similar things happen with garbage, hearses, etc.