Open originalfoo opened 9 years ago
Thanks for the heads up. The mod is outdated as of 1.1.1b because of code change.
Interestingly though, there is a new variable named fixedPlatform
in their code. Perhaps CO has implemented this feature?
I have updated the code on my side, but I don't have time (and probably the skill) to work on the part in Traffic++, namely CustomTransportTool.cs
.
And an answer to myself: fixedPlatform
has nothing to do with multiplatform function.
Can you provide a link to your code so I can see what changes you've made?
People are reporting that multitrackstationenabler isn't working properly....? I hope simsfirehouse investigates and updates :)
Just to chip in... The enabler seems to be working for me, both the standalone version and T++ Some of the closed roof stations I tried were very hard to work with, but the open one (Holstebro) worked as it should.
Running into this issue. Workaround does not work for me either.
The workaround also doesn't work for me.
As soon as I start I get this message, which seems to be related to the issue (I'm playing on a mac):
The Mod /Users/sim/Library/Application Support/Steam/steamapps/workshop/content/255710/442957897 [MultiTrackStationEnabler.dll] has caused an error [ModException]
Details:
System.MissingMethodException: Method not found: 'NetSegment.GetClosestLanePosition'.
at (wrapper managed-to-native) System.RuntimeMethodHandle:GetFunctionPointer (intptr)
at System.RuntimeMethodHandle.GetFunctionPointer () [0x00000] in
Seen some reports that the multi-track station enabler mod by @SkylinesSimsfirehouse might cause issues whereby the metro tunnel option is missing from the metro tab.
Workaround: Turn the mod off and on again.
I assume this might also affect the same feature in T++.
Still trying to get hold of log files but most people had already started new game with the multi-platform mod disabled thus wiping their logs. :/