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jobtalle
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LGen
An evolutionary approach to optimizing L-systems
MIT License
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Apply multithreading in the utility function phase
#70
jobtalle
opened
5 years ago
0
Remove penalty for complex L-systems
#69
jobtalle
opened
5 years ago
0
Add an option to save the simulation state every n steps
#68
jobtalle
opened
5 years ago
0
Display all factors that contribute to utility when inspecting
#67
jobtalle
closed
5 years ago
0
Implement a symbol that flips rotation direction
#66
jobtalle
opened
5 years ago
0
Branch radius sometimes "resets"
#65
jobtalle
opened
5 years ago
2
Refactor default leaf shape modelling
#64
jobtalle
opened
5 years ago
0
Agents "over-fit" on the number of iterations they grow
#63
jobtalle
opened
5 years ago
1
Make plant height utility based on the height to symbols ratio
#62
jobtalle
closed
5 years ago
0
Create command to load new environment into simulation
#61
jobtalle
opened
5 years ago
0
Make all utility function parameters accessible
#60
jobtalle
opened
5 years ago
0
Serialize mutator
#59
jobtalle
closed
5 years ago
0
Take number of nodes into account when populating density map
#58
jobtalle
opened
5 years ago
0
Implement a low res rendering pass for cheaper reporting
#57
jobtalle
closed
5 years ago
0
Get color from external gradient files
#56
jobtalle
closed
5 years ago
0
Planter adds terrain height to seed height
#55
jobtalle
closed
5 years ago
0
Implement LOD / view distance for scene viewing
#54
jobtalle
opened
5 years ago
0
Implement terrain with multiple fertile valleys
#53
jobtalle
closed
5 years ago
0
Extend terrain surface to the far plane
#52
jobtalle
closed
5 years ago
0
Some leaves have no lighting, seemingly zero normals
#51
jobtalle
closed
5 years ago
0
Implement simulation commands with a time limit
#50
jobtalle
closed
5 years ago
0
Exposure and area are not calculated correctly sometimes
#49
jobtalle
closed
5 years ago
2
Penalize the number of production rules in a system
#48
jobtalle
closed
5 years ago
1
Allow fitness to be displayed when selecting an agent
#47
jobtalle
closed
5 years ago
0
Take center of gravity into account when modelling
#46
jobtalle
closed
5 years ago
0
Try default leaf shapes instead of free-form leaves
#45
jobtalle
closed
5 years ago
1
How to penalize these shapes more effectively?
#44
jobtalle
closed
5 years ago
2
Implement simulation density command
#43
jobtalle
closed
5 years ago
0
Make allowed plant density a property of environment
#42
jobtalle
closed
5 years ago
1
Implement environment summary command
#41
jobtalle
closed
5 years ago
1
Allow multiple instances of Uniforms bound to the same index
#40
jobtalle
opened
5 years ago
0
Environment without terrain should not be simulated
#39
jobtalle
closed
5 years ago
0
Don't select when dragging
#38
jobtalle
closed
5 years ago
0
Load selected agent system to workspace command
#37
jobtalle
closed
5 years ago
0
Use a special shader for selected agents
#36
jobtalle
closed
5 years ago
0
Make thread count a property of the workspace
#35
jobtalle
closed
5 years ago
0
Use special (unbounded) kind of terrain when rendering single systems
#34
jobtalle
closed
5 years ago
0
Use multi-threaded system evaluation
#33
jobtalle
closed
5 years ago
3
Empty environments shouldn't render exposure maps
#32
jobtalle
closed
5 years ago
1
Ensure seeds of a plant are not ordered by creation order
#31
jobtalle
closed
5 years ago
0
Disperse seeds when reproducing
#30
jobtalle
closed
5 years ago
1
Implement terrain fertility system
#29
jobtalle
closed
5 years ago
0
Branch pairs are not respected while mutating
#28
jobtalle
closed
5 years ago
1
Add time measurement to advance-n command
#27
jobtalle
closed
5 years ago
0
Interruptable simulation
#26
jobtalle
opened
5 years ago
0
Simulation reseed command
#25
jobtalle
closed
5 years ago
0
Limit axiom & rule sentence lengths
#24
jobtalle
closed
5 years ago
0
Report size
#23
jobtalle
closed
5 years ago
0
Implement utility function class
#22
jobtalle
closed
5 years ago
1
Refactor mutate class
#21
jobtalle
closed
5 years ago
0
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