jocamar / Godot-Post-Process-Outlines

A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games.
MIT License
144 stars 8 forks source link

Godot 4 Support #4

Open danbronsema opened 1 year ago

danbronsema commented 1 year ago

Any plans on making this compatible with godot 4?

TranquilMarmot commented 3 months ago

For Godot 4, I managed to achieve a similar effect using this post-processing shader which uses a lot of the same techniques: https://godotshaders.com/shader/high-quality-post-process-outline/

(Note that you have to add the MeshInstance3D as a child of the camera for it to work)

I'm also using the shaders from here for some cel-shading: https://github.com/eldskald/godot4-cel-shader

The combined effect looks really nice!