jodli / CreativeMod

A creative mode mod for Factorio
https://mods.factorio.com/mod/creative-mod
GNU Lesser General Public License v3.0
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Pasted matter sources/voids don't work #31

Closed quantumdude836 closed 4 years ago

quantumdude836 commented 4 years ago

When pasting a matter source/void (either via Ctrl+V, blueprint, or undo), the entity does not work at all (i.e. no items are placed on belts by sources, and no items are removed from belts by voids).

Changing the source/void settings doesn't fix it: only removing and placing (via left click) the entity restores functionality.

This issue seems to be new to 1.4.2 - possible regression, or it could be due to a recent Factorio change.

jodli commented 4 years ago

Should be fixed in 1.4.3!

Thanks for reporting this.

quantumdude836 commented 4 years ago

Forgot to mention - looks like fluid sources/voids are the same way. Will they also be fixed?

jodli commented 4 years ago

Yes everything that is revived by the instant construction robots was lost in the new events and never registered in the tables.

So fluid source and void should work again as well.