Factorio is well-behaved at the start of the game, setting player info correctly after the first tick (which is when we ask the player whether to enable or disable Creative Mode), so this becomes a trivial change.
Expected behaviour with Tutorial, Freeplay, Sandbox and the belt madness scenario. Haven't tested the rest.
Fixes #33.
Factorio is well-behaved at the start of the game, setting player info correctly after the first tick (which is when we ask the player whether to enable or disable Creative Mode), so this becomes a trivial change.
Expected behaviour with Tutorial, Freeplay, Sandbox and the belt madness scenario. Haven't tested the rest.