joe7575 / techage_feature_requests

For the open discussion of new features for the techage mod
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Sieveable Barborium #37

Open acmgit opened 3 years ago

acmgit commented 3 years ago

Barborium should be sieve able like the other Minerals and Ores.

joe7575 commented 3 years ago

This was a conscious decision (https://github.com/joe7575/techage/blob/master/basis/gravel_lib.lua#L26). You mainly need Baborium to build solar systems. You should have been mining before investing in solar energy.

acmgit commented 3 years ago

Ok, this understand this reason, it's explain enough for me, because it's a part of the Mod-Design, but then, why only in a deep of -250 to -350? Similar for Bauxit?

I think, when i try to build up the solar-technic, in this time i'm mostly in a deep of -1000, because there i can find all the ores what i need.

If the reason is a natural phenomenon, i know to less about bauxit, except that aluminium is extracted from it, but not, in what deep is it to found, then it's an explain for me and i think, for much other players too. Barborium, i guess, is not an existing mineral or ore.

Greetings, Clyde.