joeclark-phd / random-text-generators

An interface and implementations of procedural random text generation that can be used, for example, to generate character or place names for an adventure game.
MIT License
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add new methods of procedural text generation #7

Open joeclark-phd opened 5 years ago

joeclark-phd commented 5 years ago

Some other potential methods might include:

If you have an idea for a new method, fork the repo, code it up as a class implementing the RandomTextGenerator interface, and give me a pull request.

joeclark-phd commented 5 years ago

This "cluster chaining" method looks like a good candidate: http://roguebasin.roguelikedevelopment.org/index.php?title=Cluster_chaining_name_generator