I'm trying to run a CS2 server using a simple setup (k3s, your steamcmd container, PVC for the game). I used this container to install the game and set all the envs up from the previous server, and installing Metamod, CSS and MatchZy from scratch with default configs.
After containter runs and starts the server up, I get the segfault everytime at the same place - after Using spawnpoints configuration 0x....
Whole log with the error but with sensitive info masked:
Sometimes I don't reach JSON_BEGIN, sometimes I do. If I try to run the same args at the Linux VM instead of container, it works.
Current setup: TrueNAS Scale, latest release of joedwards32/cs2 as of this time, latest release of CS2, MetaMod dev build, CounterStrikeSharp and MatchZy - does not work
Previous setup: TrueNAS Scale, Ubuntu 22.04 VM, latest release of CS2, MetaMod dev build, CounterStrikeSharp and MatchZy - does work
Hey!
I'm trying to run a CS2 server using a simple setup (k3s, your steamcmd container, PVC for the game). I used this container to install the game and set all the envs up from the previous server, and installing Metamod, CSS and MatchZy from scratch with default configs.
After containter runs and starts the server up, I get the segfault everytime at the same place - after
Using spawnpoints configuration 0x...
.Whole log with the error but with sensitive info masked:
Sometimes I don't reach
JSON_BEGIN
, sometimes I do. If I try to run the same args at the Linux VM instead of container, it works.Current setup: TrueNAS Scale, latest release of
joedwards32/cs2
as of this time, latest release of CS2, MetaMod dev build, CounterStrikeSharp and MatchZy - does not workPrevious setup: TrueNAS Scale, Ubuntu 22.04 VM, latest release of CS2, MetaMod dev build, CounterStrikeSharp and MatchZy - does work
P.S. post-hook runs after the segfault