When playing with 2 (and only 2) players, the game skips both initial and turn-based reinforcement for both players. This may have something to do with the new system where we can have < 6 players. See if you can diagnose the problem and fix this in Risk.java.
When playing with 2 (and only 2) players, the game skips both initial and turn-based reinforcement for both players. This may have something to do with the new system where we can have < 6 players. See if you can diagnose the problem and fix this in Risk.java.
Example: