Currently, the script checks if it's checkmate to determine if the puzzle is solved. This works well for mate problems (as the Polgar Brick is), but this will have to change if I add puzzle sets that include non-mate tactics. Instead, it should check if the end of the solution string has been reached.
Currently, the script checks if it's checkmate to determine if the puzzle is solved. This works well for mate problems (as the Polgar Brick is), but this will have to change if I add puzzle sets that include non-mate tactics. Instead, it should check if the end of the solution string has been reached.