For context, currently in the simulator, A, L and M keys are shortcuts to "press" Alarm, Light and Mode buttons.
There was a few issues with that.
First issue is that these shortcuts prevented typing these letters in the debug console input.
Second thing is more a matter of taste; even though A, L and M are pretty logical, they are unfortunately physically located on a keyboard in the "wrong" places: A is on the left side of the keyboard while on the watch it's on the right, and for L it's the opposite. This made the shortcuts very counter-intuitive to actually use. For this reason, I added the arrow keys as shortcuts. Arrow up is the Light (the button on the top-left of the watch, arrow down (or left) is the Mode (the button on the bottom-left of the watch), and arrow right is the Alarm (button on the bottom-right).
Arrows have the benefit that contrary to any other letter keys, we can expect them to be placed in the correct disposition on all keyboards.
For context, currently in the simulator, A, L and M keys are shortcuts to "press" Alarm, Light and Mode buttons.
There was a few issues with that.
First issue is that these shortcuts prevented typing these letters in the debug console input.
Second thing is more a matter of taste; even though A, L and M are pretty logical, they are unfortunately physically located on a keyboard in the "wrong" places: A is on the left side of the keyboard while on the watch it's on the right, and for L it's the opposite. This made the shortcuts very counter-intuitive to actually use. For this reason, I added the arrow keys as shortcuts. Arrow up is the Light (the button on the top-left of the watch, arrow down (or left) is the Mode (the button on the bottom-left of the watch), and arrow right is the Alarm (button on the bottom-right).
Arrows have the benefit that contrary to any other letter keys, we can expect them to be placed in the correct disposition on all keyboards.