Closed GoogleCodeExporter closed 8 years ago
Original comment by r...@marotori.com
on 19 Apr 2013 at 9:15
Original comment by r...@marotori.com
on 19 Apr 2013 at 9:15
The simplest possible idea to implement this enhancement is to provide the
index of the active mode 0...8 as a variable (FM)
then over that variable we can build any custom switch and use it in momentary
(entering the flight mode) or static (in mode) version.
I mean we will have a simple switch like CS1 a~=x FM 3
and we will use
mCS1 (entering the mode 3) and CS1 (in flight mode 3)
Original comment by romolo.m...@gmail.com
on 19 Apr 2013 at 1:38
So... Does that mean the user has to create another custom switch to achieve
this?
Or does that happen in the back ground?
Original comment by r...@marotori.com
on 18 Aug 2013 at 9:50
That would be great to play messages directly when entering flight modes ;-)
Original comment by DVD_Fr...@gmx.de
on 3 Sep 2013 at 3:35
@DVD_Freak@gmx.de
that already happens
put a file called /SOUNDS/$lang/$modelname/$phasename-ON.wav
where:
$lang is the langcode of the audio you selected ie (de)
$modelname is the name of the model (ie bf109)
$phasename is the name of the phase (ie landing)
so the file in the example should be named
/SOUNDS/de/bf109/landing-ON.wav
at that will be played any time you enter landing phase
/SOUNDS/de/bf109/landing-OFF.wav
instead will be played when leaving
Original comment by romolo.m...@gmail.com
on 3 Sep 2013 at 5:10
The solution that Romolo proposes seems good to me.
Original comment by bson...@gmail.com
on 7 Nov 2013 at 2:01
Original issue reported on code.google.com by
r...@marotori.com
on 18 Apr 2013 at 5:44