Closed lessmarble closed 1 year ago
I haven't personally played Valheim since October, so it's very possible that an update broke this mod. Sorry for not noticing, and thank you for the report!
What behavior do you get, if any? Does it not do anything at all? Does it do something crazy?
I'll take a look when I get time, possibly over the weekend.
thank you for your quick response. the mod has lost its ability to display the count. i create a sign with $tame_boar boar the sign reads $tame_boar boar, does not replace the variable name with the count let me know if I can help.
thanks again frank
On Fri, Dec 2, 2022 at 10:00 AM Joey Parrish @.***> wrote:
I haven't personally played Valheim since October, so it's very possible that an update broke this mod. Sorry for not noticing, and thank you for the report!
What behavior do you get, if any? Does it not do anything at all? Does it do something crazy?
I'll take a look when I get time, possibly over the weekend.
— Reply to this email directly, view it on GitHub https://github.com/joeyparrish/valheim-farmcounter/issues/1#issuecomment-1335539264, or unsubscribe https://github.com/notifications/unsubscribe-auth/ATJQFERAOSJFDWBVNR7MM6LWLITLNANCNFSM6AAAAAASRUT6TA . You are receiving this because you authored the thread.Message ID: @.***>
the log entries for farm counter:
[Info : BepInEx] Loading [FarmCounter 1.0.2] [Info : HarmonyX] ### Harmony id=FarmCounter, version=2.9.0.0, location=S:\Games\Steam\steamapps\common\Valheim\BepInEx\core\0Harmony.dll, env/clr=4.0.30319.42000, platform=Win32NT, ptrsize:runtime/env=8/Bits64, Windows
[Info : HarmonyX] Patching void CraftingStation::Start() with 0 prefixes, 1 postfixes, 0 transpilers, 0 finalizers 1 postfixes:
[Info : HarmonyX] Running ILHook manipulator on void CraftingStation::Start() [Info : HarmonyX] Writing postfixes [Info : HarmonyX] Patching void Sign::Awake() with 0 prefixes, 1 postfixes, 0 transpilers, 0 finalizers 1 postfixes:
[Info : HarmonyX] Running ILHook manipulator on void Sign::Awake() [Info : HarmonyX] Writing postfixes [Info : HarmonyX] Patching virtual void Sign::SetText(string text) with 0 prefixes, 1 postfixes, 0 transpilers, 0 finalizers 1 postfixes:
[Info : HarmonyX] Running ILHook manipulator on virtual void Sign::SetText(string text) [Info : HarmonyX] Writing postfixes [Info : HarmonyX] Patching void Sign::UpdateText() with 0 prefixes, 0 postfixes, 1 transpilers, 0 finalizers 1 transpilers:
[Info : HarmonyX] Running ILHook manipulator on void Sign::UpdateText()
[Info : HarmonyX] Transpiling void Sign::UpdateText()
[Info : HarmonyX] Running transpiler static System.Collections.Generic.IEnumerable
Also hoping for an update to the mod. As Marble mentioned, it just displays the text on the sign that should be replaced, rather than replacing it.
I'll have a new build out as soon as I fix my GitHub build workflow.
v1.0.3 has been uploaded to GitHub, NexusMods and Thunderstore. Please let me know if there are any further issues. Enjoy!
It seems that it still isn't working. Apologies. I thought I had this fixed, but I was mistaken.
I changed the patch in 1.0.3, and that new patch did not crash. However:
Sign
caches textFixed by 59a194bf4d70a6fa022390e0589026bee2eb12c7 and e804e4108956da0d21c2e0d20bf67191b9dcb95f.
Fixes confirmed (thoroughly this time), and shipped in 1.0.4 both on Nexus and Thunderstore. Thanks for your patience!
are you still managing this mod? it has not worked since October. if you are still active, can you check it out plz?
thanks