Closed shanecelis closed 3 months ago
Despite things working, a questionable change was using the visible entities WithMesh
. I wonder if it should be With<SmudShape>
. Something to consider before publishing.
Thanks for reviving the crate!
Despite things working, a questionable change was using the visible entities
WithMesh
. I wonder if it should beWith<SmudShape>
. Something to consider before publishing.
Not sure about that either. Did you try With<SmudShape>
. If there are unforeseen issues, we could always just have a patch release.
I updated to bevy 0.14 based off @danielmelody's fork that updated to bevy 0.13. I bumped the version number of 0.7 to 0.9 in case you wanted to publish a version 0.8 to support bevy 0.13.
In addition, I added an oscilloscope example. It's just a cool effect I wanted to see in action for a jam game.