let scene_path =
"http://192.168.1.16:8074/public/uploads/manual/models/juese_c/model.gltf#Scene0";
commands.spawn(SceneBundle {
scene: asset_server.load(scene_path),
..default()
});
It seems load model.gltf with correct path, but bevy_glft loader cannot use the correct path to load model.bin
2024-08-21T01:22:14.263363Z ERROR bevy_asset::server: Failed to load asset 'http:
//192.168.1.16:8074/public/uploads/manual/models/juese_c/model.gltf' with asset l
oader 'bevy_gltf::loader::GltfLoader': failed to read bytes from an asset path: P
ath not found: /home/xfy/pl/Developer/mower/assets/192.168.1.16:8074/public/uploa
ds/manual/models/juese_c/model.bin
When load a gltf asset, bevy will use crate
bevy_glft
and its loader.It seems load
model.gltf
with correct path, butbevy_glft
loader cannot use the correct path to loadmodel.bin