Closed shadd3 closed 6 years ago
Hi - thanks very much for reporting this. The root cause of the issue was that translation planes expect the local matrix to be pushed however the view-dependent fadeout wasn't using this information. Fixed in https://github.com/john-chapman/im3d/commit/50585c06ceb89cb7d7343e0c855024ee4b970844.
Hi Some planes in local "translation mode" are not drawn I have fixed that by a workaround (see below); but i guess there is a better solution Regards
world mode local mode
workaround: color.setA(1.0 / color.getA() aligned */);
result in local mode