Have an object with an iTween rotate animation and a delay. Call iTween.Pause
and after a while iTween.Resume. The animations pauses and resumes correctly
with the exception of the delay. It is simply gone.
Original issue reported on code.google.com by hermansb...@gmail.com on 18 Nov 2012 at 4:57
Original issue reported on code.google.com by
hermansb...@gmail.com
on 18 Nov 2012 at 4:57