johnatm / itween

Automatically exported from code.google.com/p/itween
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Look methods produce choppiness #39

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Need to remove the usage of Unity's Look before I calculate rotations for the 
Look methods.

Original issue reported on code.google.com by pixelplacement on 3 Oct 2010 at 1:21

GoogleCodeExporter commented 8 years ago
Testable example:
iTween.LookTo(gameObject, 
iTween.Hash("looktarget",Camera.main.transform.position,"speed",Speed,"delay",1)
);

Original comment by pixelplacement on 3 Oct 2010 at 2:43

GoogleCodeExporter commented 8 years ago
Fixed

Original comment by pixelplacement on 5 Oct 2010 at 4:19