Open GoogleCodeExporter opened 8 years ago
I'll see if I can dial in the accuracy. Rotations have been nothing but a
challenge while developing iTween but I'm glad there is a fairly simple and
accurate work around.
Original comment by pixelplacement
on 6 Jan 2011 at 5:25
I also had this problem and I found a workaround. I use the property
"oncomplete" with the value "FixMe" which is a method. In this method, I set
the rotation with transform.eulerAngles = new Vector3(0, 0, 0);. You only have
to set the values for the rotation wanted in the Vector3.
Original comment by DanyMarcoux
on 10 Mar 2012 at 9:24
Original issue reported on code.google.com by
bobby1...@gmail.com
on 13 Nov 2010 at 2:48