johnatm / itween

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ScaleFrom with delays and elastic in latest version 2_0_44 not working as well as my old version 2_0_35 #76

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. in  my old version calling this tween (unity script) -- 

iTween.ScaleFrom(sheepStore[i].gameObject, iTween.Hash("scale",Vector3(0,0,0) 
,"time",3,"delay",(i*.2), 
"easetype","elastic","oncomplete","startAnimationComplete","oncompletetarget",sh
eepStore[i].gameObject));

works great : time and delays and easing all work perfect ;)

2. in the new version calling the same function runs super sluggish  , delays 
seem to be different , it runs slower and you can barley see the effects of the 
easing at all. 

3. I have triple checked this problem by alternating between versions and 
testing , 2_0_44 in definitely not working close to as good as 2_0_35 in this 
example.

What is the expected output? What do you see instead?
should function as in my old version version 2_0_35

What version of the product are you using? On what operating system?
I just downloaded the new version , windows 7 basic

Please provide any additional information below.

Original issue reported on code.google.com by ian.pret...@gmail.com on 7 Jul 2011 at 1:48