Open GoogleCodeExporter opened 8 years ago
I was also able to reproduce this.
I found that the scene would start without any iTween components on my game
objects.
As I initiated each iTween action (FadeTo in my case), I would see the
component appear and disappear.
Then, when I stopped the Player, the GameObjects that FadeTo (and all their
children) would have an iTween component added to them.
The next time the scene would run, errors would fill the console regarding
iTween components not being attached to a game object.
Luckily, I was able to remove all the ExecuteInEditMode directives and no
longer saw the issue.
Original comment by youdonot...@gmail.com
on 25 Oct 2011 at 4:37
Original issue reported on code.google.com by
Pat.Sl...@gmail.com
on 19 Aug 2011 at 4:35