When you try to stop a tween with iTween.Stop(gameObject, type) (Itween.cs
line6429) You'll get an ArgumentOutOfRangeException when the TweenName is
higher than the length of the string "valuefloat" for example. This means that
you can't use every name you want, because it depends on the type of value you
use in your tween.
Line 6441 is the bad string parsing method.
Don't know if this constraint is documented, but it's a pitfall .(at least it
was for me ;-)
Original issue reported on code.google.com by stefan.s...@googlemail.com on 12 Nov 2011 at 5:37
Original issue reported on code.google.com by
stefan.s...@googlemail.com
on 12 Nov 2011 at 5:37