Open acknowledge14 opened 7 months ago
use the new "skipWhenMissingDependencies = 1" command to all your Weapons-Balance mods
I've been slowly updating each mod, one at a time, but only if they include other fixes.
release a AIO pack to the workhop
No, not as it is atm. I don't want to manage yet another mod, that I have to update every time a component updates. I've been thinking of removing all individual mods and putting them into an AiO, but that leaves less modularity.
HI, could you please use the new "skipWhenMissingDependencies = 1" command to all your Weapons-Balance mods and release a AIO pack to the workhop, so we can easily manage the mod presets?
Also, please consider adding "ace_overheating_closedBolt = 0" to your exist configs for those appropriate weapons, thanks! https://github.com/johnb432/Weapons-Balance-FOW/blob/main/addons/main/weapons/CfgWeapMG.hpp https://github.com/bux/IFA3_ACE_COMPAT/issues/55