When a bullet hits a circle, remove the circle, and spawn several more bullets that shoot off in different directions (remove the original bullet as well?).
These bullets could start out big, and every time they hit a circle split in half until a certain size. At that size, they would destroy the circle, and the player would get points.
When a bullet hits a circle, remove the circle, and spawn several more bullets that shoot off in different directions (remove the original bullet as well?).
These bullets could start out big, and every time they hit a circle split in half until a certain size. At that size, they would destroy the circle, and the player would get points.