Open johneastman opened 1 year ago
Due to recent issues with implementing multiple game modes, this task may not be implemented.
Dialog
component has been generalized here: https://github.com/johneastman/circles/commit/dbb6fad7d00c2c821f2137895c8cb7e5a52b162a.
When the player changes the game mode, display a dialog explaining the mechanics of that game mode. This will give the player time to review the objectives of the selected game mode before playing it (this will be particularly helpful for Quick Draw, which has a time component to the score).
This task will also involve refactoring the
Dialog
component to be more reusable. As props, we'll want to pass: