issues
search
johnfn
/
Fathom
A library for writing 2D games in Haxe. It has Stage3D acceleration, automagic image reloading, and lots more.
MIT License
10
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Improve CollisionResolver
#40
johnfn
opened
11 years ago
0
ParallaxArray is strangely laggy
#39
johnfn
opened
11 years ago
1
Port Util
#38
johnfn
closed
11 years ago
0
Foreach2D stuff could be dropped onto arrays with using
#37
johnfn
opened
11 years ago
0
Make a game in fathom
#36
johnfn
opened
11 years ago
0
exists should be has in Set and elsewhere
#35
johnfn
opened
11 years ago
0
Separate tile processing from map
#34
johnfn
opened
11 years ago
0
Port Particles
#33
johnfn
opened
11 years ago
0
Port MovingEntity
#32
johnfn
closed
11 years ago
0
Port Mode
#31
johnfn
closed
11 years ago
0
More performant parallax layers
#30
johnfn
opened
11 years ago
0
Investigate threading for hotswapping
#29
johnfn
opened
11 years ago
0
Parallax layer and tests
#28
johnfn
closed
11 years ago
0
Refactor map
#27
johnfn
opened
11 years ago
1
Figure out if it's possible to include starling.swf in the library
#26
johnfn
opened
11 years ago
0
Map testing
#25
johnfn
closed
11 years ago
1
Graphic should have static constructors
#24
johnfn
opened
11 years ago
0
FancyEdges don't work generically
#23
johnfn
opened
11 years ago
0
separate collision detection into its own class
#22
johnfn
closed
11 years ago
0
Make Text extend from TextField
#21
johnfn
opened
11 years ago
0
Particles
#20
johnfn
opened
11 years ago
0
Entity width/height
#19
johnfn
closed
11 years ago
1
Separate out vector specific stuff from Vec
#18
johnfn
opened
11 years ago
0
Port SpatialHash
#17
johnfn
closed
11 years ago
0
Code quality improvement
#16
johnfn
opened
11 years ago
0
Port Hooks
#15
johnfn
closed
11 years ago
0
Port Text
#14
johnfn
closed
11 years ago
0
Rethink Vec with Haxe in mind
#13
johnfn
opened
11 years ago
0
Collision tests
#12
johnfn
closed
11 years ago
0
Consider if preloading images is a possibility
#11
johnfn
closed
11 years ago
1
Investigate using scripting to update objects on the fly
#10
johnfn
opened
11 years ago
0
Figure out how to make this work like a proper library
#9
johnfn
closed
11 years ago
1
Test ALL THE FILES.
#8
johnfn
opened
11 years ago
0
Determine if I can move completely to NME.
#7
johnfn
closed
11 years ago
0
Remove IPositionable
#6
johnfn
closed
11 years ago
1
Graphics should have children, not Entities
#5
johnfn
closed
11 years ago
1
Reloading map
#4
johnfn
closed
11 years ago
0
Reloading graphics
#3
johnfn
closed
11 years ago
0
Separate Graphic from CameraAdjusted
#2
johnfn
closed
11 years ago
1
Snappier naming
#1
johnfn
opened
11 years ago
1