As of now we have a detection circle for each enemy. It will move if the enemy moves, it is also able to detect of the player is within the circle. We need the following features implemented:
1.) Move to player's position
2.) Update the enemy's direction
3.) Determine if the enemy is in range of attack
4.) If they are getting attacked
As of now we have a detection circle for each enemy. It will move if the enemy moves, it is also able to detect of the player is within the circle. We need the following features implemented: 1.) Move to player's position 2.) Update the enemy's direction 3.) Determine if the enemy is in range of attack 4.) If they are getting attacked