Open anniechn opened 7 years ago
Team A3: 0xDEADBEEF Arvin: You should do the following to complete the core map/geo functions: You should implement the stats page that a we talked about. Implement the leaderboard that we went over, where you can see which disease is dominant over the other, which one is ‘winning.’ Also you talked about a point system, you should get that implemented. Additionally, maybe implement a way where people can talk to each other, to make the app funner, like If I were playing I would like to comment or tell other people ‘TEAM ‘my virus’ FTW’ or something like that. Add more connectivity with other people, cause that always makes things funner.
Ricky: You should do the following to complete core map/geo: have the icons for each virus under the markers themselves. You could group/filter viruses by their different attributes to make it easier for people to understand the benefits of each virus. Currently I see that the infect button covers the Google Maps zoom, so you could move the button or remove the zoom feature. You could implement extra bonuses/achievements for infecting x number of people, x number of people with different viruses, etc. For your own marker, you could have a circle that indicates your infection area. Overall just have more interactions both with the user and other players. I really like the concept and implementation of this app so far!
Phillip: In order to complete the core map functionality, there should be some score-tracking mechanism for the player. The scoresheet should show how many points the player has accumulated from infecting other players. In addition, the scoresheet should show the viruses that the player has contracted, the players that the viruses originated from, and the amount of points that the player has given to those players from infection.
Another thing that could be done to complete the core map functionality is to create different visualizations for the varying stats of each virus, specifically for stats on potency versus duration. Longer-lasting viruses could be smaller, since they will be less potent, while short-lasting viruses could be larger, since they will be more potent.
Siyu: In order to complete the core map functionality, there should be a point system or stats page or leaderboard stating which disease is more deadly. Perhaps even add interactions with other players as well. Being able to "communicate" with other viruses would be a nice thing to have. Also, as players get more points, it would be nice to have extras added to the virus, such as the virus growing larger as it gains more points, or having the virus emit a red glow as it becomes more deadly.
Team A4: CatsCan
Annie: You should do the following to complete core map/geo: way to search/filter through the viruses easily. If more viruses were added, scrolling down would be difficult to get to the bottom one.
Jason: You should do the following to complete core map/geo: indication of which marker(s) are others versus yourself on the map. This would help distinguish the game more.