Open adhusch opened 7 years ago
Known Issues: Textured Objects still don't work for me (tested with Matlab "topo" demo dataset)
e2ccbbc (setting VertexNormals to Vertices) should be considered a workaround not a fix. For a proper fix the normals should be calculated in some other way (e.g. using "own" code instead of trying to get them from a matlab object). The results look okay with the workaround but lighting might be suboptimal without correct normal. Consider: https://de.mathworks.com/matlabcentral/fileexchange/24330-patch-normals
Matlab handle graphics 2 support (tested with 2016b)