I used to use this tool to import meshes extracted from a video game. It used to work just fine. Now, about a year later, I get the following error when attempting to import a .ascii mesh, and it only produces an armature without any objects.
Traceback (most recent call last): File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\xps_tools.py", line 164, in execute status = import_xnalara_model.getInputFilename(xpsSettings) File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 78, in getInputFilename status = xpsImport() File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 159, in xpsImport meshes_obs = importMeshesList(armature_ob) File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 477, in importMeshesList importedMeshes = [importMesh(armature_ob, meshInfo) File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 477, in <listcomp> importedMeshes = [importMesh(armature_ob, meshInfo) File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 624, in importMesh makeBoneGroups(armature_ob, mesh_ob) File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 763, in makeBoneGroups boneGroup = armature_ob.pose.bone_groups.new(name=mesh_ob.name) AttributeError: 'Pose' object has no attribute 'bone_groups'
I used to use this tool to import meshes extracted from a video game. It used to work just fine. Now, about a year later, I get the following error when attempting to import a .ascii mesh, and it only produces an armature without any objects.
Traceback (most recent call last): File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\xps_tools.py", line 164, in execute status = import_xnalara_model.getInputFilename(xpsSettings) File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 78, in getInputFilename status = xpsImport() File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 159, in xpsImport meshes_obs = importMeshesList(armature_ob) File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 477, in importMeshesList importedMeshes = [importMesh(armature_ob, meshInfo) File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 477, in <listcomp> importedMeshes = [importMesh(armature_ob, meshInfo) File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 624, in importMesh makeBoneGroups(armature_ob, mesh_ob) File "C:\Users\Funtazilite\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\XNALaraMesh\import_xnalara_model.py", line 763, in makeBoneGroups boneGroup = armature_ob.pose.bone_groups.new(name=mesh_ob.name) AttributeError: 'Pose' object has no attribute 'bone_groups'