A faster pokemon getting hit with Disable has the following possible turn counter outcomes at the start of the next round: [1,2,3,4,5,6,7,8]. But now a slower pokemon getting hit with Disable starts the next round with one of the following outcomes [1,1,2,3,4,5,6,7]. This second distribution has a mean that skews -0.875 lower and is notably lopsided. This is considered an insufficient solution, and improvements are slated to be made.
A faster pokemon getting hit with Disable has the following possible turn counter outcomes at the start of the next round: [1,2,3,4,5,6,7,8]. But now a slower pokemon getting hit with Disable starts the next round with one of the following outcomes [1,1,2,3,4,5,6,7]. This second distribution has a mean that skews -0.875 lower and is notably lopsided. This is considered an insufficient solution, and improvements are slated to be made.