Closed DiabloStorm closed 12 months ago
Problem confirmed to be a vanilla bug.
Huh. interesting.
Notes to self. Tile collision coordinate structure. Red are tile coordinates occupied by player. Coordinate 8,9 is defined as the player's tile. Yellow are the tiles that are checked for collision.
So. Another thing about collision. What do you think about the vanilla game playing the "thump" sound when exiting buildings?
Duno if you noticed it.
Example: Building entrance is one tile, building exit is usually 2 tiles, I think if you exit the building on the tile other than the one it puts you on, the "thump" plays but you still go through the door.
Looks like I might be able to check for the warp flag and deny the thump from playing.
Looks like I might be able to check for the warp flag and deny the thump from playing.
It's just an oddity I noticed. Do what you will.
fixed in 7f87439982982b4b1a3e4465f17953af672d8520 as well as aed74701c88cb44499878e1baf02d0a4a622d8d5
Click Cerulean Cave