jojobear13 / shinpokered

Mostly-vanilla hack of Pokémon Red/Blue focused on bugfixes and trainer ai
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Bug: Game hangs and crashes at hall of fame #281

Closed jojobear13 closed 10 months ago

jojobear13 commented 11 months ago

This is a known issue with pre-release downloads of v1.24.0 dated before 9/24/2023. Please re-download and re-patch using 1.24.0 patches from this repository or the patch version 1.24.0b from RHDN . Your save file will not be affected.

jz-k commented 11 months ago

This may still be happening on the latest release when playing on 60fps mode. I was stuck at a white screen after beating the champion, and could not progress until disabling 60fps.

jojobear13 commented 11 months ago

This may still be happening on the latest release when playing on 60fps mode. I was stuck at a white screen after beating the champion, and could not progress until disabling 60fps.

The following footage was recorded using the patches here and played on the BGB emulator in 60 FPS mode. The game now plays properly from the end of the champion battle to the start of the credits.

https://github.com/jojobear13/shinpokered/assets/47074297/90a0d7f9-119e-4ee4-ba78-6ef503ce776f

jz-k commented 11 months ago

Thanks! I was playing on the gameboy color core of the Analogue Pocket, using the patch you linked to. It only happened the first time I finished the E4. All subsequent runs have finished correctly in 60fps mode.