jokerbuilder / cortex-vfx

Automatically exported from code.google.com/p/cortex-vfx
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FromHoudiniSopConverter loosing edge connectivity #13

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.
when exporting a mesh from houdini through the cortex writer, the edge 
connectivity information seems to get lost (visible when showing the object 
again in gl)
prior export to obj and then conversion does not show the issue.

you can load attached file into the current geo1 using 
a = hou.node("/obj/geo1")
a.loadChildrenFromFile("/tmp/sopConvertFail.cpio")

What is the expected output? What do you see instead?

Please use labels and text to provide additional information.

Original issue reported on code.google.com by carsten....@gmail.com on 10 Aug 2010 at 4:19

Attachments:

GoogleCodeExporter commented 9 years ago
This geometry appears to be a single mesh hull (the grid sop primitive type is 
set to 'mesh') and the exporter only supports polygon primitives currently. If 
you set the grid type back to 'polygon' does that fix the problem?

Original comment by danbeth...@gmail.com on 10 Aug 2010 at 10:17

GoogleCodeExporter commented 9 years ago
yep, it does -  sorry should have checked that!
would be good if the converter would throw a warning or error rather than 
produce invalid geometry, but i guess these issues will be addressed in the 
upcoming updates

Original comment by carsten....@gmail.com on 10 Aug 2010 at 11:38

GoogleCodeExporter commented 9 years ago

Original comment by carsten....@gmail.com on 10 Aug 2010 at 11:39