Open GoogleCodeExporter opened 9 years ago
The Issue 50 and Issue 51 are same. Sorry about that.
Original comment by ymco...@gmail.com
on 9 Jul 2012 at 2:51
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Thanks for the patch - it'll be great to see support for FaceVarying normals in
Nuke. I'm not sure converting them to vertex normals is the correct way to go
though - did you consider using Group_Vertices when creating the nuke attribute
rather than Group_Points? There's an example of that in
MeshToNukeGeometryConverter where the uvs are being specified. Perhaps the same
approach can work for normals, and allow hard edges to be preserved?
Original comment by thehaddo...@gmail.com
on 9 Jul 2012 at 3:23
Oh, I see your idea. Please check out the new patch file. Now it is using
Group_Vertices instead of Group_Points, and the hard edges can be perserved.
I have tested it in our pipeline geo loader and it worked.
Original comment by ymco...@gmail.com
on 10 Jul 2012 at 12:20
Attachments:
Original issue reported on code.google.com by
ymco...@gmail.com
on 9 Jul 2012 at 2:41