What steps will reproduce the problem?
1. use FromMayaMeshConverter to create a MeshPrimitive, which has primitive
variable called "N" which type is FaceVarying.
2. write it out to disk cob file
3. use Reader to read this MeshPrimitive and use MeshToNukeGeometryConverter to
convert it to Nuke geometry and "N" is not converted because the Nuke converter
only handles Vertex type normals, while not FaceVarying ones.
What is the expected output? What do you see instead?
The converter should handle both FaceVarying and Vertex "N", so basically if
"N" is FaceVarying, then get the average of all the normals attached to the
same vertex.
Original issue reported on code.google.com by ymco...@gmail.com on 9 Jul 2012 at 2:45
Original issue reported on code.google.com by
ymco...@gmail.com
on 9 Jul 2012 at 2:45Attachments: