jokerbuilder / cortex-vfx

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Switch to CMake with Feature Option #53

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Hi,

I'm thinking if cortex-vfx could switch to CMake-based building system, 
cross-platform, easy to be used and another suggestion is about feature set 
selection, i.e. user could choose to compile part of this framework not all.

Thanks, just my personal ideas.

Original issue reported on code.google.com by Bo.Schwa...@gmail.com on 17 Dec 2012 at 2:20

GoogleCodeExporter commented 9 years ago
We're not particularly opposed to a CMake build system, but the SCons one works 
well enough for us (Image Engine) and we don't have the expertise or time to 
switch to CMake (our internal build system is SCons based). If someone with the 
right skills were to want to put in the effort then it's definitely something 
we could talk about.

As for the feature set selection, what level of granularity are you looking 
for? You can already build with or without the maya, nuke, renderman, houdini 
and arnold components, so are you wanting to break the core library down into 
more components? Personally I feel that we could benefit from breaking the core 
into a more structured set of modules - is that what you were thinking? Any 
specific ideas about how you'd like to see things organised?

Original comment by thehaddo...@gmail.com on 17 Dec 2012 at 5:27