Hi.
edu.union.GLTutorialBase_r28
at line 333:
Thread.sleep(System.currentTimeMillis()-time);
I think that this is a correct code.
Thread.sleep(delta - (System.currentTimeMillis() - time));
Original issue reported on code.google.com by sylc.y...@gmail.com on 12 Jun 2009 at 4:56
Original issue reported on code.google.com by
sylc.y...@gmail.com
on 12 Jun 2009 at 4:56