Instead of using a single and awful canvas why not give a chance to OpenGL?
For further information please visit:
http://developer.android.com/resources/tutorials/opengl/opengl-es20.html
Original issue reported on code.google.com by zz4...@gmail.com on 24 Feb 2012 at 4:34
Original issue reported on code.google.com by
zz4...@gmail.com
on 24 Feb 2012 at 4:34