Closed euseibus closed 2 years ago
Maybe look to decompilation project? They're basically doing that. It would serve you better.
Thanks SubDrag, I've been checking that out too, it's quite difficult to follow for me, but some of the comments were helpful. Unfortunately most of it looks like hieroglyphics to me :) I'll have to get adequately caffeinated and dig through the decomp project it sounds like! Thanks, and will keep you posted if you're interested.
Hi guys! I am trying to get a project started to be able to play GE N64 in the Unity engine. We can extract some of the basic static meshes, images, some text, but level and setup data, animations, etc, are proving to be very difficult. Would it be possible to release some of the Gold Editor sources so that the new engine can just be pointed towards the original physical N64 cartridge via a retrode usb adapter, and load up all the assets programmatically, avoiding any copyright issues that other GE remakes have had?