jomibauer / unity

0 stars 0 forks source link

Add classes #19

Open jomibauer opened 2 years ago

jomibauer commented 2 years ago

Add class ideas if I come up with them. For the less straightforward classes (not copies of FE classes...) an issue per class may be in order.

Writing this out makes me question the wisdom of my naming convention to this point. The first name in this list is the name of the class in data, so what the class's prefab is called and what its referred to in our data before parsing. Then the second name is it's Display name, or what its actually called. Is there a good reason to have two different names? It could get really confusing.