I tried to use the extension with Godot 4.1.2 Standalone Mono version, on Win 10 LTSC, by installing it trough the AssetLib.
It works when I import the .vox file with "Greedy Mesh Generator" option open but it has no material support.
When I try to import the .vox file with Culled Mesh Generator to gain access to materials I instead get errors and the creation looks white and "smushy"
I tried to use the extension with Godot 4.1.2 Standalone Mono version, on Win 10 LTSC, by installing it trough the AssetLib. It works when I import the .vox file with "Greedy Mesh Generator" option open but it has no material support. When I try to import the .vox file with Culled Mesh Generator to gain access to materials I instead get errors and the creation looks white and "smushy"
Errors in question:![image](https://github.com/jon-heard/Godot-MagicaVoxel-Importer-with-Extensions/assets/149939426/5493ac95-2778-4f4a-9cc3-e28abd27e9b7)
How the creation looks in the editor:![image](https://github.com/jon-heard/Godot-MagicaVoxel-Importer-with-Extensions/assets/149939426/7be0648a-7253-4fb0-b1fe-22ded3104c25)
How it should look:![image](https://github.com/jon-heard/Godot-MagicaVoxel-Importer-with-Extensions/assets/149939426/f721708b-34fd-462e-8615-d66468b3d7fb)