What steps will reproduce the problem?
1. Open Metro Dash
2. Look into CPU usage in windows task manager
What is the expected output? What do you see instead?
After loading the anime into the dashboard there should be no further CPU-Usage.
What version of the product are you using? On what operating system?
3.1.32 on Windows 8
Please provide any additional information below.
After analysing the problem, the root cause is that the ProgressRings are not
stopped after loading is complete and therefore are still using cpu to perform
the animation.
Best Regards
Christopher Black
Original issue reported on code.google.com by blackchr...@googlemail.com on 9 Jun 2014 at 10:46
Original issue reported on code.google.com by
blackchr...@googlemail.com
on 9 Jun 2014 at 10:46