Closed jonahseguin closed 7 years ago
When a player "leaves a bed" (PlayerBedLeaveEvent), check if there is actually a bed nearby.
Some clients will send the bed leave packet, for fly, because when leaving a bed, the player moves up slightly.
When a player "leaves a bed" (PlayerBedLeaveEvent), check if there is actually a bed nearby.
Some clients will send the bed leave packet, for fly, because when leaving a bed, the player moves up slightly.