Open Cablefish1 opened 1 year ago
Is the player teleporting or just taking forever to move when you click somewhere?
Because i think this is due to the buffer clogging up or the timestamp part of movement getting out of sync (since attacking enemies seems to work just fine).
The game and server run fine on my end, but the inputs get some extreme delay.
Is the player teleporting or just taking forever to move when you click somewhere? Because i think this is due to the buffer clogging up or the timestamp part of movement getting out of sync (since attacking enemies seems to work just fine). The game and server run fine on my end, but the inputs get some extreme delay.
The player is just stuttering when moving. Like moving in jumps with 1-2 seconds of delay. Same thing happens when minimizing Guild Wars 1 actually. Attacking still works normally.
Huh, i wonder if this is OS related.
Sounds like the game's connection is being throttled.
I was wondering the same if it's OS related. Like that the priority of the minimized game process is lowered and thus not all packets being received anymore, making the game go out of sync.
When maximizing the game window after minimizing it again one runs into a nasty case of rubberbanding. The characters jumps all over and movement is lagging. The game is playable but not enjoyable. Apparently this is a Godot networking issues so a workaround me be found there.