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jonathanhogg
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flitter
A functional programming language and declarative system for describing 2D and 3D visuals
https://flitter.readthedocs.io
BSD 2-Clause "Simplified" License
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Some performance tweaks
#54
jonathanhogg
closed
1 week ago
0
Convert language into a pure expression tree
#53
jonathanhogg
closed
2 months ago
0
The compiler needs unit/regression tests
#52
jonathanhogg
closed
2 months ago
1
Add pixienet renderer
#51
jonathanhogg
closed
1 week ago
1
Early, experimental support for translucency
#50
jonathanhogg
closed
3 months ago
0
Either fix or pull simplification on state
#49
jonathanhogg
closed
6 months ago
2
Remove `counter()` function and replace with new `!counter` objects
#48
jonathanhogg
closed
6 months ago
0
Counters annoy me
#47
jonathanhogg
closed
6 months ago
0
Can I come up with a decent model of translucency?
#46
jonathanhogg
closed
3 months ago
3
It would be great if point lights could have a radius
#45
jonathanhogg
closed
6 months ago
4
Flitter needs a Pygments syntax highlighter
#44
jonathanhogg
closed
6 months ago
2
Wrap indexing/slicing
#43
jonathanhogg
closed
6 months ago
0
Should indexing wrap?
#42
jonathanhogg
closed
6 months ago
4
A rounded box primitive would be a nice thing
#41
jonathanhogg
opened
6 months ago
2
Clean up function definition and calling
#40
jonathanhogg
closed
7 months ago
0
What if `Context` objects became the interface between the engine and rendering?
#39
jonathanhogg
opened
7 months ago
1
Functions and function calling needs a cleanup
#38
jonathanhogg
closed
7 months ago
0
Add offscreen OpenGL context support
#37
jonathanhogg
closed
7 months ago
0
Support `!transform`s in `!physics`
#36
jonathanhogg
opened
7 months ago
0
Add some basic functional testing
#35
jonathanhogg
closed
6 months ago
4
Add support for offscreen GL contexts
#34
jonathanhogg
closed
7 months ago
2
Turn symbols into numbers (and vice versa)
#33
jonathanhogg
closed
7 months ago
0
What if symbols became numbers instead of strings?
#32
jonathanhogg
closed
7 months ago
3
Add 3D solid model operations
#31
jonathanhogg
closed
7 months ago
0
Add unit/regression tests for language simplifier
#30
jonathanhogg
closed
2 months ago
1
Rewrite `!physics` computation code as an OpenGL compute shader?
#29
jonathanhogg
opened
7 months ago
0
Add multiple camera support
#28
jonathanhogg
closed
7 months ago
0
Implement physically-based rendering instead of Phong
#27
jonathanhogg
closed
7 months ago
0
It would be useful to have distinct camera support in `!canvas3d`
#26
jonathanhogg
closed
7 months ago
4
Physics can easily leak state
#25
jonathanhogg
closed
8 months ago
1
Forcing use of unsupported recursion causes kind of horrible errors expected of using recursion
#24
jonathanhogg
closed
8 months ago
1
OpenGL render bug on Apple Silicon
#23
jonathanhogg
closed
7 months ago
16
Windowed mode not working on macOS Sonoma (Apple Silicon)
#22
mdales
closed
9 months ago
16
What if `Vector`, but `.objects` is `tuple`?
#21
jonathanhogg
closed
10 months ago
0
Basic Kinect support
#20
jonathanhogg
closed
1 week ago
1
Reject queries and all of their works
#19
jonathanhogg
closed
7 months ago
2
Why aren't `Context` and `StateDict` part of the model?
#18
jonathanhogg
closed
10 months ago
0
What about just throwing away queries?
#17
jonathanhogg
closed
7 months ago
3
Should `Vector` support a second dimension?
#16
jonathanhogg
opened
10 months ago
5
Rework `laser` to use `Vector` and `Matrix33`
#15
jonathanhogg
opened
10 months ago
0
Laser driver should use `Vector` and `Matrix33`
#14
jonathanhogg
opened
11 months ago
0
Merge the `render` and `interact` frameworks
#13
jonathanhogg
closed
10 months ago
0
Rough, but functional replacement of `TaskGroup`
#12
jonathanhogg
closed
11 months ago
0
Rework of Push2/OSC interface
#11
jonathanhogg
closed
11 months ago
1
flitter is not compatible with Python 3.10
#10
jonathanhogg
closed
11 months ago
0
Local variable stack
#9
jonathanhogg
closed
11 months ago
0
New virtual machine
#8
jonathanhogg
closed
1 year ago
1
OSC support should be added to `render` framework
#7
jonathanhogg
opened
1 year ago
1
Ableton Push 2 interface needs to match new `interact` framework
#6
jonathanhogg
closed
10 months ago
1
Documentation is woefully inadequate
#5
jonathanhogg
opened
1 year ago
1
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